SGS UPDATE NEWSLETTER
Update
28-30 January 2010
DUNGEON KEEPERS AND KNIGHTS AT KOS WILL BE REUNITED
Because in fact knights function both as Police and Dungeoneers, we believe that the two groups need to be reunited in only one group. The dungeon will also become safezones for knights. And current dungeon keepers will become knights. Dungeon Keepers clan will also become Knights clans. If you are more oriented in hanging out in the dungeon, you may create a clan that reflects that. Anyway, we need this for the new release below.
SGS RELEASE v 0.53
( 1) Added the 'owned by group' feature
If you get sentenced to go to prison, you will be owned by the Prison (not by an individual player) and sent to spend some time there.
When you are sentenced for a crime, you will not be able to simply ransom out or fall unconsciuos to escape from it.
Also while you are serving your sentence, everybody in the knight/police group will have meter control over your avatar.
KOS and Nomos have different way to manage prisoners, so we will explain later.
( 2 ) Updated the diseases.
Now if you are infected, you will lose 30 points of health every day, and 1 extra point of damage when you fight.
The code also handles the vaccines for virus, and
More info later on.
( 3 ) Players with 7 or less days of game will be reminded that we promote consensual roleplay and what to do if
they feel forced to do against their will. (Some people are new to SL or roleplay)
( 4 ) Some minor bugfixes.
WEAPON UPDATE
(1) KOS Cutlass 0.40 was .. unscripted! I apologize for the inconvenience. Please get an upgrade 0.41 from the "delivery problems" or "upgrade" sign in the Game Room. Thanks Gatha for reporting the issue.
Kora
Saturday, January 30, 2010
Upgrade Jan 30, 2010
Wednesday, January 27, 2010
Update 27 January 2010
SGS UPDATE NEWSLETTER
Update
24-27 January 2010
TO BUSINESS OWNERS (KOS, NOMOS, ETC)
General notes on the responsibilities of Renting Businesses
Renting a business is not just a means of getting paid. You can do this by simple camping work or
learning a skill.
We expect people who take on a rented business to be aware of what it is they are renting and to fully
take on the role that is associated with it.
If you take on a bar then you will be expected to run it like a real life bar and also hire bar staff and
possibly dancers to attract customers.
This is even more important should you take on ownership of a large night club, where you should
consider running small in-game events and promoting them to other players.
We can help out with this should you need temporary publicity such as posters put around the sim.
We cannot afford to have people camping ownership of important role play positions. So if we feel
that a player is not doing all they can to promote and manage their chosen business then we may
have to consider relieving them of the position.
Even smaller businesses like the sushi bars in Nomos are important places for people to meet and
discuss in character events. So an owner of such a place should always be around if they are
on line to act out their role.
So basically, please do not take on a business if you do not know or care about how to role play the position.
PLACES (WEB)
Please browse places and businesses on the web. We post official information about the
various locations of the SIM, with rental details if available, and a picture.
This will also help the new residents to familiarize with the different locations of the SIMs.
For Business Owners: please login to your account on the web to post business information , such as :
member/staff, job openings, list of services / product and their prices, opening hours.
SL GROUPS - PLEASE READ
Just a clarification about the creation of SL Groups related to any of our SIMs (Kingdom of Sand, Nomos,
and Golgothica).
In the past we didn't allow the creation of any group besides the official ones.
In time, we have changed our position about them, so people were able to create groups.
But ... there is always a 'but'...
We need to know what groups are formed out there, and what is their purpose.
So we can compile a list for each SIMs , and properly advertise them thru the players community.
A few simple rules:
- SL Groups should have a IC purpose
- SL Groups cannot violate any TOS rules from Linden Lab
- SL Groups should have a declared purpose within the roleplay game
- SL Groups may be closed enrollment, but if requested, we SIM owners should be allowed to be part of it.
SL Groups that are not published in our list are therefore to be considered illegal and
we may have to ask that they be discontinued.
So, please use the "Suggestion Form" to submit the following information:
- Name of the SL Group:
- Owners:
- Group Charter/Purpose:
LOCKED CAGES/CELLS
Slavers (both the port and the sear witc) , bedouins and knights have thei cages/cells locked, and
only a member of that group can open them.
SAFEZONES CHANGE
The safezones are not meant to protect fighters from losing a fight. Therefore, the delay has increased
from 15 seconds to 30 seconds.
Hopefully, this will discourage the use of safezones during fights.
MISCELLANEOUS AT KOS
( 1 ) The Brewer1 item at the Slaves Head Inn was having problem and was not initializing.
Now it is fixed.
(2) The KOS Dragon Katana had one prim of the wrong color, so now we upgraded it to version 0.41
Please get the upgrade from the UPGRADE sign and click on 'EVERYTHING', so you will receive the
fixed version.
(3) We have freebie clothes next to Game Room (Same clothes we had before).
(4) The bouncer is back at the Arabesque Cafe`.
Kora
Monday, January 18, 2010
Update 18 January Addendum
SGS Socionex Game System
Update Newsletter
2010-01-18 Addendum
NEW WEAPONS
( 1 ) Brown Bullwhip (special - capture only)
You may now capture preys by using this bullwhip instead of bumping them.
It only works on 'free' preys.
You will draw/swing it similar to a weapon, but it is not a weapon.
It doesn't inflict any damage.
( 2 ) KOS Katana : weapon type SWORD
( 3 ) KOS Dragon Katana: weapon type SWORD
RELEASE VERSION 0.52 (MINI-RELEASE)
Nothing exciting here, but there were minor bugfixes
Bugfix) You couldn't pay ransom if you only had15$
The ransom is 15$, but only if you had 16$+ you were able to pay and free yourself
This is fixed now.
Bugfix) Paying for ransom was not unfreezing you at the same time.
Now if you pay for ransom, you will also regain control of your avatar, if you are frozen.
Some mispelling fixed.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance.
- There is a UPGRADE sign on the WALL
Update Monday 18 January
KINGDOM OF SAND
SIM Update
2010-01-18
NEW WEAPONS
Okay, now they are really on sale :)
- Black BullWhip (for combat) : weapon type: WHIP
- Cat O'Nine Tails (for punishment): weapon type: CAT
Just a note about the cat. It has a very low damage, and it should not be used for combat.
It works on preys as well, captured or non-captured.
It works on non-combatant players.
And if you drop their health at zero, they will not become your slave/prisoners.
Current settings for all weapon types are here:
http://kos.socionex.com/sgs/weaponsInfo.jsp
RELEASE VERSION 0.51
There was a weird delay with setups for new players and when you were trying to use
the emergency reset jar, to reset your species.
So I found the silly problem (mistyped word), that is now fixed in this version.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance.
- There is a UPGRADE sign on the WALL
Sunday, January 17, 2010
Update Sunday 17 January
KINGDOM OF SAND
SIM Update
2010-01-17
NEW WEAPONS
- Black BullWhip (for combat) : weapon type: SWORD
- Cat O'Nine Tails (for punishment): weapon type: CAT
Current settings for all weapon types are here:
http://kos.socionex.com/sgs/weaponsInfo.jsp
RELEASE VERSION 0.49 AND 0.50
( 1. ) About Non-Combatant Mode
There were still a few doubts over the non-combatant mode from Sarra Ballinger.
So just to make it a little clearer:
If you are Non-Combatant:
As a non-combatant player you cannot use a scripted weapon, therefore all your Combats
take place through Role Play.
It is up to you to be sure other players in other combat modes are aware of this if you get
into a combat situation.
You understand that you cannot use non-combatant mode as a shield against other combat
modes.
An extensive explanation, with added examples of different scenario, it is on the web:
http://www.socionex.com/sgs/rules-combat.jsp
If you have more questions, please keep submitting your suggestions, by using the HUD ->
HELP -> SUGGESTIONS. Thank you.
( 2. ) Removed Capture Limits
There was a suggestion from Myrna Baxton to allow the pred to capture the same prey
more than once in a row. The initial limit was set to avoid griefing behaviour.
So now in this version, this limit is removed. You can be captured again and again by
the same pred.
If you are a prey, and you get chased over and over from the same pred and you don't
want to, please let them know, and if it doesn't work, add them to your RP Ban list.
( 3. ) Safezone Bug
Fixed the bug that the SafeZone didn't show up in your meter , even if you were
actually Safe.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance.
- There is a UPGRADE sign on the WALL
VARIOUS THINGS
( * ) Ireem Library
The Library is now open for Business and Rental. I personally got at least 15 people asking
to rent the library, and as much as I would have liked to give it to each of you, there is only
one Library. Anneliese was the fastest to come and rent it :)
Kora
Friday, January 15, 2010
Update 15 January
KINGDOM OF SAND
SIM Update
2010-01-15
THE "SEA WITCH" IS BACK ON THE BAY!
The Pirate Boat is up for rent. 800G$ (game money) per week. Pirate/Slavers are preferred tenants.
If they cannot keep up with rent, the boat will become available to others.
The boat is safe zone for the group that is able to rent it.
ps: At the time you read this announcement, a weekly lease has been signed with Raiden.
RELEASE VERSION 0.48
We acknowledge that there are still doubts and misunderstanding over the combat rules.
In the attempt to simplify, we are releasing a new SGS version with your combat preference.
Just run Setup from your HUD, choose 'Combat Mode' and then one of these:
- Non-Combatant (default for new players)
- Default Combat Mode
- Warrior Mode
The differences are well described in the notecard here attached:
*attachment*
And a reminder will also popup when you switch from one combat mode to another.
If you have more questions about this, please submit a suggestion through the HUD
(HELP -> SUGGESTION), and describe the roleplay scenario you were not so sure what to
do based on these combat modes.
This also fix a bug that happened when you wanted to go from OOC to your previous
state (such as NON-COMBATANT). Now it saves your previous combat mode, whatever
it was.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance.
- There is a UPGRADE sign on the WALL
Kora
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ireem Chronicles: http://ireemchronicles.blogspot.com
SGS website: http://www.socionex.com
KOS Blog: http://kingdomofsand.blogspot.com
Thursday, January 14, 2010
KOS Update 14 January 2010
KINGDOM OF SAND
SIM Update
2010-01-14
RELEASE OF NEW WEAPONS
- KoS Trident
- KoS Reaper
- KoS Cutlass
- Skull Splitter Sword
- Italian Dueling Sword
- Italian Ladies Dueling Sword
Weapons are available in the game room when you enter the SIM.
RELEASE VERSION 0.47 (performance improvement)
Although the functionalities haven't changed, when you have the chance, get an update.
The load on the external database is much lighter with this version.
Also I want to remind all of you to make sure that the version of your weapons is 0.40.
If you have older weapons, or older meter, throw everything away.
You can always get a new copy at the dispenser, even if your only copy in inventory get corrupted.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance. There is a sign on the WALL
TIP) HOW TO INCREASE MY SOCIAL LEVEL?
How to get one more star for social level:
1 STAR - by default
1 STAR - by posting your backstory/profile (attention: there is a minimal lenght AND
the profile needs to be updated once every 2 weeks, or you will temporary lose the star).
1 STAR - to be a clan leader with at least 3 more members besides you
1 STAR for each skill mastered through training
MAX TOTAL STARS = 6
Each star increases your max physical health of 8 points.
STAR 1 = max 100 ph health
STAR 2 = max 108 ph health
etc.
Kora
Sunday, January 10, 2010
SGS Update 11 January
KINGDOM OF SAND
SIM Update
2010-01-11
Yesterday night, only 50% of you received this notecard (due to an outage of the data provider),
so I am sending today's news with yesterday's news.
RELEASE OF NEW WEAPONS
- Soul Stealer Axe
- Nostalgia Kos Sword (same animations and sound lile the old one)
- Great Sword - Serpent King
- Great Sword - Death Dealer
- Great Sword - Slaine Clean
- Great Sword - Slaine Bloody
Weapons are available in the game room when you enter the SIM.
RELEASE VERSION 0.45 AND 0.46 (mini updates)
0.46) We added a build-in skin-changer (sci-fi skin for Nomos, medieval skin for KoS, etc).
So you will need this verson and above to use at Nomos when we open it.
0.45) It was released 2 days ago and it was just to fix a bug. Some people were not found in the SL database name2key, so I switched to a web service that points to our database.
Also I want to remind all of you to make sure that the version of your weapons is 0.40.
If you have older weapons, or older meter, throw everything away.
You can always get a new copy at the dispenser, even if your only copy in inventory get corrupted.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance. There is a sign on the WALL
CLAN ADMINISTRATION
Many clan leaders added a password for new people to join their clan.
So now when you use the clan register book, you MUST type a password (case insensitive), if the clan is restricted access.
At the moment it is not possible for you to remove a clan member, but if you ask Kora nicely, she will do it for you - manually.
COMBAT RULES
We revised some of the combat rules. If something is not clear feel free to submit a suggestion through the HUD.
Kora
Tuesday, January 5, 2010
KOS Update, Tue 5 January
KINGDOM OF SAND
SIM Update
2010-01-05
RELEASE VERSION 0.44
The main added feature of this release is the ability to use training mode. There is a simple gesture
in the folder, that you turn on and off by typing "/training" in local chat, once you
have activate the gesture.
When you are in Training Mode, your meter will become all white, and will display the Training Mode.
The weapons will inflict a damage not to your *real* physical health, but a separate health.
Please let's keep the training training within the arena. The arena has also a dispenser, that will allow you to
restore your health to 100% right away.
When someone wins, a message will be displayed in local chat.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance. There is a sign on the WALL
WEAPONS VERSION 0.40
All weapons have the scripted updated to work for the training mode. Since we provide free upgrades,
please throw away all the old versions.
There is a small versions to fit smaller avatars for the following weapons:
- KOS Sword
- Dark Sword
- Gladius Sword
- War Hammer
- War Hammer MK2
- KOS Spear
Kora
Saturday, January 2, 2010
KOS Update Sat 2 January 2010
KINGDOM OF SAND
SIM Update
2010-01-02
RELEASE VERSION 0.43
Mini release:
Just because several of you asked for it, and it is fair, if you succeed in pickpocketing and you are in Non-Combatant or OOC status, you will become in Active Status (so vulnerable to damage).
If you are a prisoner or captive, and you succeed in pickpocketing, your ransom will automatically be paid for you, and YAY! you will regain your freedom. It is also a good alternative if you are broke and you really wish to be free again.
If you are OOC / Non-Combatant or a Prisoner / Captive and you wish to keep your status, it is bettery you pursue other activities.
Pickpocket is fair only if you are in a status to face consequences of your crime.
- JUST PICK THE NEW VERSION UP at the GAME ROOM, at the sky entrance. There is a sign on the WALL
The other thing coming next is the TRAINING MODE, but I haven't finished it yet, so that's why the mini-release.
Sky Entrance is OOC
Just a reminder that the Sky eEntrance ( Bazaar, Game Room) is all OOC, and you should restrain from fighting or capturing random people, unless you are testing something and you have their permissions.
Once you land down to Ireem, it is all In-Character.
Thank you
Kora
Friday, January 1, 2010
Kos Update, Fri 1 January
KINGDOM OF SAND
SIM Update
2010-01-01
HAPPY NEW YEAR 2010!
RELEASE VERSION 0.42
Important release:
- Code Optimization
- Removed 8 prims from the HUD
- Added the blood splat when someone gets hit
- JUST PICK IT UP at the GAME ROOM, at the sky entrance. There is a sign on the WALL
WEAPONS SCRIPT UPDATE
- I optimized the code. Believe me. You want to do the upgrade. Now all weapons are version 0.30
To get the upgrades for both HUD and Weapons, there is a sign on the wall that will deliver the copy of all your purchases..
You will get all the newest releases of everything.
Kora