tag:blogger.com,1999:blog-2232627345718578986.post9206943010056085346..comments2018-03-08T03:44:45.098-08:00Comments on Kingdom of Sand - Action Roleplay Game on Second Life - Official Blog: Man Hunting starts NOW!Kora Zenovkahttp://www.blogger.com/profile/09354370235950860975noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2232627345718578986.post-44640390858835747732008-08-23T01:45:00.000-07:002008-08-23T01:45:00.000-07:00I commend Kora's continuing creativity. This boun...I commend Kora's continuing creativity. This bounty system adds an important element of roleplay, which does not involve lag-inducing balls, toys, flying creatures or other devices that add lag. Instead, it taps an under-utilized resource, players creativity, to add another layer of fun to our delicious Kingdom.<BR/>~ Frank ~<BR/>Don<BR/>Lardner Entertainment GroupUnknownhttps://www.blogger.com/profile/09115921064070621423noreply@blogger.comtag:blogger.com,1999:blog-2232627345718578986.post-39764631654028642522008-08-19T07:22:00.000-07:002008-08-19T07:22:00.000-07:00the lag issues comes from the high traffic. We nev...the lag issues comes from the high traffic. We never expected that the SIM would become so popular. Anyway, SIMs with high traffic share the same problems. The fluff, as you call it, won't add much more lag. Removing one AO would compensate. And if you have any scripted objects, please detach it. That would help too. <BR/>Anyway we talked with Lindens. It is just not particularly interesting to mention it as news, even because there is no magic formula to resolve the lag.<BR/>There are many things that can be done to help, but none of them is neither painless nor quick.Kora Zenovkahttps://www.blogger.com/profile/09354370235950860975noreply@blogger.comtag:blogger.com,1999:blog-2232627345718578986.post-20718581402011292372008-08-18T12:03:00.000-07:002008-08-18T12:03:00.000-07:00Priorities need to be set.The lag issues should be...Priorities need to be set.<BR/><BR/>The lag issues should be worked out before more "fluff" is added.<BR/><BR/>This is a cool idea, but right now one factor is killing many things in this sim - lag. Adding more fluff just means more lag.Unknownhttps://www.blogger.com/profile/03205801801319873135noreply@blogger.com